[framework] Encoder(?) problems.
Reth
reth at smashthestates.net
Sat Jun 30 23:04:06 CDT 2007
Hello list,
I am having trouble writing an exploit for a wargame I am taking part
in.
The problem I'm having has to do with the payload decoding. If I use
payloads generated from msfpayload and encoded with msfencode, and copy
them into the exploit it works fine.
However, if I try to generate them from the exploit itself, the decoder
always seems to mess up decoding the payload. In GDB, usually only the
first half or so of the payload is decoded successfully. I have set
BadChars to exclude all the problem characters, so that doesn't seem
to be the cause.
I did search through the trac and list archives, but couldn't find
anything that was directly related. I've tried both msfcli and
msfconsole, with the same results. I've tried both 3.0-current and the
latest copy from (as of yesterday) the subversion server. I've also
tried multiple payloads.
Any assistance would be great.
-Reth
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